Behavior
Behavior is typically the pattern or expression of actions by Interaction Units in response to interactions, regulations, environment, or internal state.
Behavior is, by nature, a series of events and transformations—actions, reactions, decisions—that evolve over time.
Is behavior regulated? Yes.
Ontological Decomposition
| Primitive | Description |
|---|---|
| Actor (Agent) | The entity (Interaction Unit) performing the behavior (individual, group, system component) |
| Action | A basic unit of behavior, a discrete deed or activity performed by an Actor |
| Event | An occurrence or happening that marks a change or initiation of action |
| Interaction | Relational process or event between two or more Actors involved in behavior |
| State Change | Transition or transformation in the system’s state resulting from behavior |
| Trigger | Condition or stimulus (internal or external) that initiates or influences an action |
| Protocol / Rule | Prescribed or shared behavioral norms, regulations, or constraints guiding actions |
| Temporal Sequence | Ordering and timing relations of actions and events (e.g., before, after, concurrent) |
| Goal / Intention | The purpose or motivation driving the behavior (may be explicit or implicit) |
| Feedback | Information or signals resulting from behavior that influence future actions |
| Environment Influence | External conditions or context that affect the execution or form of behavior |
| Representation | Internal or external encoding of behavior, including symbolic, semantic, or tagging aspects |
Individual Behavior
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Norms & Practices
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Collective Behavior
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Norm Shift
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Case Studies
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