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Behavior

Behavior is typically the pattern or expression of actions by Interaction Units in response to interactions, regulations, environment, or internal state.

Behavior is, by nature, a series of events and transformations—actions, reactions, decisions—that evolve over time.

Is behavior regulated? Yes.

Ontological Decomposition

Primitive Description
Actor (Agent) The entity (Interaction Unit) performing the behavior (individual, group, system component)
Action A basic unit of behavior, a discrete deed or activity performed by an Actor
Event An occurrence or happening that marks a change or initiation of action
Interaction Relational process or event between two or more Actors involved in behavior
State Change Transition or transformation in the system’s state resulting from behavior
Trigger Condition or stimulus (internal or external) that initiates or influences an action
Protocol / Rule Prescribed or shared behavioral norms, regulations, or constraints guiding actions
Temporal Sequence Ordering and timing relations of actions and events (e.g., before, after, concurrent)
Goal / Intention The purpose or motivation driving the behavior (may be explicit or implicit)
Feedback Information or signals resulting from behavior that influence future actions
Environment Influence External conditions or context that affect the execution or form of behavior
Representation Internal or external encoding of behavior, including symbolic, semantic, or tagging aspects

Individual Behavior

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Norms & Practices

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Collective Behavior

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Norm Shift

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Case Studies

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References